Just bought the game. Did you too also buy game? I will try to inject SpecialK into it if I can.
Edit: Its DX11 o.O. So Will most likely be able to do HDR thru SK module.
Edit2:
Seems to only get a black screen on bootup. The game I think is using Unity. And Unity.dll is the last file in the log that shows up as being loaded. So not sure if SK will work for this game.
@ Ninja_Theory
Got it to work in SK. The game ends up running at like 12 fps to 20. So yeah doesn’t like HDR at all. Look further down found fix for HDR slowdown.
For PGA Tour 2K21
Edit2:
Edit: I realized the swapwait chain at 100 was causing low fps. I switched it to 5.
Just change Nvidia stuff if you run Nvidia GPU and change Resolution to your liking. Got it already using HDR for those who have HDR. just tweak as you should.
Oh wow. How does it look with SpecialK HDR? Anything like a native HDR implementation?
I created a HDR thread in the PGA 2K21 Steam discussion forums but a few of my messages have been deleted with warnings - cited for language. So I just need to make peace that native HDR will probably never be added to this game (sadly).
I have bought TGC every year since release. When I saw there was no HDR this year, I decided not to support them anymore. But if you say SpecialK is working and the HDR is good, then this is enough to change my mind on the matter.
I’m currently playing Flight Simulator. The HDR implementation is superb, and the game itself is a masterpiece.
The brightness lvls on my monitor are a bit hard to tweak but I will see in main game. Just been tweaking it at main menu for most part or intro load screen. It’s semi-decent but then again I am using a HDR600 Monitor at 1440p. So my HDR might not be that great. But in that settings file I left it to default. The HDR has to run 8Bit and disable 10bit to 16bit. Otherwise you get black screen that locks up game.
It (swapchain wait) should not be behaving that way in normal software. Maybe it’s something to do with AMD’s driver?
Either way, set it to 1 (or 0 to turn it off completely) if it’s causing those problems. The only reason it is turned on at all is to prevent the game from resizing / changing the image format of the swapchain’s backbuffer. It’s mostly just used for Unreal Engine games so that they don’t crash when forcing HDR on.
Netflix’s Unsolved Mysteries reboot is in Dolby Vision + Dolby Atmos, lol.
Shame it’s only for the built-in TV app and all content from streaming devices to TVs seem to be HDR10 + HDCP. Analyzing HDR signals from non-game sources is not easy and HDR capture cards don’t get this stuff right in the first place.
I know that my Fire TV 4K sets the signal to Dolby Vision at all times, but it does not get dynamic metadata from Netflix. It’s just constantly in that signal format (even in menus and when playing SDR content) with metadata equivalent to HDR10.
Yes. Technically Apple TV 4K has an option to always display everything in Dolby Vision at all times, but it also has a setting somewhere to respect the content signal and change dynamically.
Nvidia Shield Pro (which I just tried on) actively changes the signal format. Testing Unsolved Mysteries out right now, I had the regular 10 or so Picture Modes available to me when I stood in the Netflix app. Starting the Unsolved Mysteries video both made the Dolby Vision logo appear in the top right corner of my TV as well as changed the exposed Picture Modes option to 5 (or maybe 6) “Dolby Vision Picture Modes”.
Both Netflix apps shows me though with a Dolby Vision icon besides the content that it’s actually Dolby Vision metadata that will be streamed.
I might be alone on this, but i think Shadow Of War looks quite a bit nicer with the cape shaders disabled. And seems to work perfectly fine too. You’re never gliding or anything either, so it doesn’t feel like anything’s missing. !
All games look better without cloth physics. Nobody can convince me otherwise, unless you can pull a game with cloth physics out of a hat that behaves correctly at arbitrary framerates
Only JRPGs are allowed to only / barely work correctly at a single framerate, all other games should be held to higher standards.
You made me look back on these cloth physics that wowed me when i first saw it, for this cancelled game. Looking at it now, it doesn’t seem realistic or sensible lol, but still think it looks super nice.