Welp, no luck on Newegg, and when I check my B&H order, it says Backordered. I managed to get it into my cart on Newegg but by the time I got through the Paypal process it was gone. Guess I’ll just wait. Hopefully won’t be that long, that is all I can do is hope. Not that I really “need” it or anything, just would really like.
Looks like articles are being made now for Special K
I can see Witcher 3 HDR being a big deal.
There’s a minor annoyance… the FPS limiter of the game doesn’t work yet… I have to cap it using NVCP I guess in the meanwhile.
I can confirm that League of Legends actually makes use of flip model (great!), however disabling v-sync introduces tearing (■■■■!), and as the in-game FPS limiter doesn’t work (gah dahm iit!) I need to rely on third-party tools.
I still need to test the performance as well I guess. My early initial run produce much worse performance than DX9 + DXVK.
Edit:
I ended up going back to DX9 + DXVK. I’m not entirely sure what the deal was, but both NVCP and RTSS frame limiter fluctuated madly when actually looking at the FPS counter (refresh rate counter) of the monitor. The RTSS graph itself was entirely solid, but on the monitor it went crazy between 115 up to 120 constantly.
DX9 + DXVK did not showcase that at all, and instead the monitor refresh rate counter was solid at 117 at like 99% of the time.
Like 60% or so of that article is a direct copy/paste of my introduction to SK over on the PCGW page
I’m honestly a bit confused at what League of Legends actually does in DX11 mode… Because it invokes the legacy Alt+Tab window (the one without thumbnails), which is typically a sign of FSO being active.
11/05/2020 17:03:25.407: [Swap Chain]
+-------------+-------------------------------------------------------------------------+
| Resolution. | 3840x2160 @ 0.00 Hz |
| Format..... | DXGI_FORMAT_B8G8R8A8_UNORM |
| Buffers.... | 3 |
| MSAA....... | Not Used (or Offscreen) |
| Mode....... | Windowed |
| Scaling.... | Unspecified |
| Scanlines.. | Progressive |
| Flags...... | 0x0802 |
| SwapEffect. | Flip Discard |
+-------------+-------------------------------------------------------------------------+
… >___________< Why you invoke legacy Alt+Tab manager then?!
Edit:
I really wonder what League does under the hood that prevents SK from both displaying anything on the swapchain as well as hooking the input to allow opening the control panel.
11/05/2020 17:09:03.599: [ D3D 11 ] Hooking D3D11
11/05/2020 17:09:03.608: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)")
Is there a compatibility shim going on or something?
There are known issues at least and logging but I can’t find anything so far on how it’s implemented.
https://www.reddit.com/r/LeaguePBE/comments/grr7qa/1012_pbe_dx11_testing/
EDIT: Now with a newer topic and a more recent status.
Prior one had alt-tab issues and other stuff, guess from the above reply they worked around that issue but not perfectly.
https://www.reddit.com/r/LeaguePBE/comments/gig9vg/dx11_support_and_testing/
Is that a bad thing? They used quotation marks.
At the moment I’m not really sure what the deal is, but there’s no doubt that they’re using flip discard natively.
Perhaps it’s just that they set up the window in such a way that the legacy Alt+Tab is invoked and used even in borderless mode? A leftover of DX9 which is still present in the same game, maybe?
I figured out the frame rate thing though – both DX9 and DX11 disables the FPS limiter if you enable V-Sync in-game, so I had to disable that one before the FPS limiter started working.
I’ll probably use this mode instead of DXVK if I don’t notice any difference while actually playing.
Not really, more of a minor note that the “article” being made was mostly made up of my own words.
Hmm, articles are often copy+paste, as they’re rushed for the sake of ad revenue. If you dig around, you’ll find some articles just duplicating existing articles. It’s the clicks that matter to them, not so much the articles themselves.
There’s a difference between valuable reposting using mostly own words and just copy/paste. The major blogs typically do the former — the random irrelevant copy/paste blog typically does the latter.
Sudden Final Fantasy IV update.
EDIT: Timed full-screen support is something.
But yeah the one time “up to” is an improvement ha ha!
EDIT: And before I forget about it the Steam client beta got updated with a variety of enhancements.
I have seen so many things being talked about, some I agree with, some not so much.
A few things:
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I am going to stick with Firefox due to my intense distrust of Google as a company. In fact, asides from YouTube and occasional gmail (I use either Outlook or Protonmail primarily), I have completely detached myself from the Google ecosystem. Even with this, I am fully aware that they are prying every little bit of info from me to sell to advertising agencies.
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While the 6000 cards appear promising, I cannot forget nor forgive AMD for all of the slimy stunts they have pulled with the Fury lines for instance. Also, they really have not learnt to piss off with the “bitcoin miner’s dream” advertising that they do on the side. Despite NVidia’s own issues such as the 970, I have to stick with them until I am truly convinced that AMD is no longer dragging its ass in ten year old horse shit. The “HBM” dream that they were super aggressive about? Completely fizzled out. Not to mention, driver stability has always been a hit or miss with Radeon, whereas with Nvidia you can be safe with relative stability with games unless you plan to do something really weird with the APIs. Also, for all of the “we support open source” bullshit AMD pulls out of its ass (which is actually incorrect once you dig a little deeper into these claims), their API support tends to lag behind, INCLUDING OPENGL OF ALL OF THEM! All they had going for them was for a while async compute, but they were really just banking on “wrecking” NVidia with its advertising messup with the 970, so that did not even mean too much at the time.
The topic-free mega thread in a nutshell. Back on the old discussion board, we used to have these random topic-free discussions mega threads in the actual main development thread of SK.
The naming of this thread basically made it official — the thread is primarily meant for random discussions of everything, and secondarily development of SK lmao!
I would love to built an AMD computer myself (their CPUs are just ) but regardless of what CPU I’d go for, I am entirely stuck in Nvidia’s camp through my G-Sync monitor for at least another few years
I have a Gsync monitor, and a 10bit monitor. While those alone do not compel me towards NVidia, it is by far the “lesser of two evils” as I personally see it.
I do agree that AMD cpus are kicking Intel’s ass, especially after they have ironed out all of the quirks of first gen Ryzen. The Radeon side, however, is being held back by too lengthy a history of hype and disappointment.
As with the G-sync thing; I am personally not sold that the SK framerate limiter will do the same but better job than freesync/G-sync, as the point of them is asynchronous frame buffers and has nothing to do with caps, which was what Vsync was for in the first place. On another note, I am just confused with Freesync due to its lack of standardization in regard to where to engage or disengage the sync, and where to apply frame doubling.
I have a freesync monitor and with SK framelimiter it does better than Freesync does on my end. WIthout the flickering I get from Freesync. You just need to use the correct settings in the framelimiter to get the smoothness that surpasses Freesync and Gsync.
I recently got someone into SK and he has a Gsync monitor and Nvidia card as well. And believe or not states that SK is much smoother and better framepacing than Gsync and Freesync ones he has used. Not to mention there are graphs here proving how much more effective SK limiter is.
When we talk about framepacing we mean the consistency of frames and latency levels. Which SK puts them to almost non-existant while without SK the latency is way up. The game at 30 fps can feel like its running at 60 for me when done the right settings. But know that high fps doesn’t actually translate into smoothness unless its 100% consistent. If its not it will cause stutters and such. Which SK eliminates entirely.
GCN had it’s problems being compute and gaming both but not able to fully leverage the hardware to gaming plus various software or driver issues.
RDNA well hopefully the RDNA1 / Navi10 issues and how that performed was more of a test and we’ll get the real capabilities and far less issues with RDNA2 / Navi20 but yeah I dislike how AMD handled it focusing on Zen and Ryzen much more and even with Vanguard it took a long time to get some of the issues sorted or even get AMD to acknowledge them.
New driver from NVIDIA should resolve some additional Ampere issues and then for AMD 20.11.1 should be the usual game support and some fixes with 20.11.2 starting support and the features for the 6000 series.
Good to see them both competitive although I think the new higher base pricing has somewhat normalized now CPU and GPU wise plus components like RAM and what not though I heard SSD’s are getting better at least until the new PCI Express 4.0 controllers and quad and penta layer cell flash memories.
Uuhhhh… am I missing something? SK’s frame pacing is good, yes, but it is not a replacement for G-Sync/FreeSync. SK’s frame rate limited /complements/ the variable refresh rate technology of the monitor — it doesn’t replace it.
Again, it feels to me like you are comparing an apple to an orange, and then saying that the orange is the better apple. SK and freesync/gsync are different things, with the latter requiring hardware tweaks on the actual monitors themselves.
An analogy someone gave me; standard monitors speak English, and overclocking via the CRU is equal to speaking to them English under a distinct accent. VRR, however, is like attempting to speak Korean to the monitor, and since the standard monitor only speaks English, you will not get any video signal sent.
I am going to assume your post was directed to Holy as otherwise I’m even more confused…