Hah yeah but it can be important (Well it probably should be actually.) but yeah the Steam forums or even the Ubisoft forums are going to be problematic and the comments end up being very dismissive and I don’t think it’s easy to approach Ubisoft directly from that way unless you can have it as some bug report and get it noticed this way.
If you spend the time and investment on good hardware you would obviously want it to be used to it’s fullest and that something isn’t limiting or displaying incorrectly especially for those sensitive to this or who goes to the full length of proper and careful color calibrations and such set-ups using tools or third party software to check on what the software or video or what it might be is actually reporting or having some problems with maybe being able to even eyeball that something is just off even if it’s not something major or immediately apparent.
Watch_Dogs 2 had support for a few months Legion and the rest of the Ubisoft games tend to go at least a year with more major support so there’s a chance for more extensive fixes and updates though some stuff is hard to get noticed or reported and what gets prioritized or fixed.
(The in-game store and such you can bet is well tested and working from day one though. )
EDIT: Actually might have been closer to half a year and then a bit more for the major DLC story packs though gradually changing from more in-depth and extensive updates and features to small bug fixes and hotfixes.
Whereas now there can be 10+ extensive patches though I do feel that the launch status of many of these games have gotten worse in turn.
(Far Cry 6 was delayed recently, March-April now instead of February so not a big one but notable still.)
Hmm, weird… Someone on the PCGW Discord is calling the leak bullshit:
the source code did not leak
that part is bs
debug build, engine and tools dated 2020 april got leaked
no source code though.
it is 558gb compressed and around 1.1tb uncompressed
and half of the size is uncompressed audio(edited)
nobody has gotten the build to work (yet)
assets are also uncompressed and the game only accepts compressed ones iirc
but it doesnt accept retail assets
Oh well, not that it matters much anyway for the regular folks of us, I guess.
From what I can piece together it looks like this group had some ransomware and got quite a bit of data from so far I’ve seen Crytek and Ubisoft listed and they have now started leaking it (Weekend or earlier last week.) due to not getting the payment asked for although there’s a lot more info in that PCGW Discord and it also moves the build from October 2020 all the way back to April meaning it would be alpha status I think and maybe not entirely complete at that.
Interesting, more of a insight into the tech and engine and code and other data though than of potential usefulness directly but I wonder how much that group have and what they got a hold of.
Might also be one reason Ubisoft didn’t pay but then they could have released or sold the data anyway to get as much from this as possible.
Older data dump then, considering the state of that and the hectic development nature it would have changed quite a bit up until going gold and finalizing the release build and code for that.
People are already picking apart scripts and other engine bits from the release build too without the use of the source assets and it’s unlikely to be useful for removing the DRM padding.
D3D11 and D3D12 and the Plus versions so 600 * 4 due to the Dunia/Disrupt .dll files ha ha.
(Size aside though it doesn’t do that much the games problems are from other issues.)
DSO’s reporting on the topic is as “stellar” as ever:
There hasn’t been so far any crack for this game and we can’t really tell whether Watch Dogs Legion uses the Denuvo anti-tamper tech. For what it’s worth, its executable file is only 138KB in size, so it may not be using Denuvo. On the other hand, the game does have some dlls that are over 600MB in size so perhaps that’s a new version of Denuvo?
Watch Dogs 2 had Denuvo in the Disrupt_64.dll file, no? Similar to how Watch Dogs Legion also have Denuvo (and the game code in general) packaged in one of the DLL files.
Even Watch Dogs 1, which doesn’t to my knowledge make use of Denuvo, had it’s main game code packaged in the Disrupt_b64.dll file.
Going to be a power outage for six hours on Thursday here, annoying though but I don’t know might tie with running water depending on needs ha ha.
Should have a decent(?) backup transformer and less overall yearly outages though the last batch of cabling still runs over the mountain and hill area and isn’t dug down yet so it’s quite prone to problems.
Course come next year all the bills get a price increase again going to be interesting to see how much it’s going to be this time.
Oh yeah it’s what it’s called it’s a planned one they’re pulling the switch for a few hours to do the installation work.
EDIT: Better to get advanced notice at least instead of some construction worker found the dug down main line again. (“Whoops”)
But hey at least after a few incidents they should have a good idea of where it’s actually running now through the ground and across the streets and such.
(Next to wherever the main fiber optical cabling goes and the water lines.)
EDIT: Old city, old city planning.
Nowadays it’s straight blocks and more care back then well there’s a bit of room squeeze a house right in there.
Not always that bad but eh there’s a mix of old and new and things are a bit all over as a result.
Hopefully you’re more lucky than I was, and they actually perform the work on schedule. I got planned work noticed like 3-4 times this year and every single one they ended up not doing any work.
Eventually when they finally did actually do the planned work on the latest scheduled time, I had forgotten to schedule graceful shutdowns on my servers and one of my drives ended up with 8 bad sectors.
Luckily that’s something ignorable, but it means that every month I now get a mail about the overall health of the drives and those damn 8 bad sectors are included in every single one…
Improve the state of the power delivery network. In my area, for example, they’re working on replacing a ton of the above-ground power lines with underground isolated power cables to make the network more resistant to future hard weathers such as storms and such.
Yeah the big thing here is a mix of modernization and taking the older above-ground lines and digging them down instead plus the city planning and project intends on expanding the population by almost doubling it requiring a ton of infrastructure improvements.
There’s been a decade or so of building apartments, villas and roads and almost connecting these outer towns with the main city through expanded industrial and commercial districts though the increased living costs and current social problems like this CV19 situation and ongoing issues around the public transportation, school, health care and such are still problematic.
EDIT: These are older towns and cities too although much of the oldest areas are mostly gone by this point but early 1900’s or more.
With the few remaining oldest buildings like the churches from the early to mid 1000’s though heavily renovated over time.