Damn. SO WDL is bad HDR anyways. I was hoping to fix it. But with SK it comes with great fps drop. Without SK its not bad at all. But HDR in my game looks grey as ■■■■ and dull beyond reason. WDL.
Edit:
Interesting. I edited some stuff for HDR Passthrough for WDL and that seemed to do the best out of all other options with HDR mode turned on ingame. Was able to tweak the gamma and lowered Brightness to 155 and now game looks fantastic. And FPS isn’t doing crap anymore.
Anyway, the version I uploaded earlier had the black gain applied in reverse, so I’m not surprised there were objections and contradictory statements about how things were working
Yes, it has the ability to do that, it also @#$%ing requires the game run in fullscreen exclusive for HDR to work because Ubisoft has no idea what they’re doing
Or, I should say, it did… require that. I fixed that for them.
Yeah that very thing made me think HDR didn’t work in WDL b/c I didn’t realize I had to be in freaking Fullscreen mode. ON side note did you take a look at the noise HDR in SK on creates in WDL?
Edit?
Wait how do you toggle on HDR without fullscreen mode with SK? Do I need to turn on HDR ingame for WDL for Aces to work?
Edit:
Okay nevermind figured it out. Aces SDR → HDR is best one for Watch Dogs. I had to delete all profiles in HDR part to get it to work properly. Now to see if any noise shows up ingame. It usually showed in sky.
Question before you did the settings did you delete the HDR stuff in SK ini file first? That has to deleted entirely so the proper values are put into the config file.
Edit on side note for me in WDL game I am getting some insane sharpening effect. Have no clue what’s going on but it causes all sorts of noise. Like film grain noise thru the roof.
I had to turn off HDR in WDL in its game settings b/c it was causing too much sharpening and crap all over with SK’s HDR. But now the game looks great.