Wonder what’s going on internally too.
It’s a big “AAA” tier / budgeted title with a large number of staff involved and people working on getting this done but they’re missing the November launch lineup and sales now for the Holiday and mid-December would be the holiday weeks and such so it really should be late January or early February once everything is back on track for the new year since it’s already going to be missing out on the late October to mid November sales period with this delay.
(Maybe even a bit later still.)
Extra time wouldn’t hurt either but it’s going to mean extra overtime and pressure on the developers as with the usual issues around the crunch mentality and how that’s handled outside of some fewer studios that are dealing with this better or at least reportedly dealing with this in a better way.
Possibly line it up and get the next-gen console versions out at the same time too with that move.
EDIT: Potentially if they did fail PS4 or XBox One X certification it’s more on how that takes two - three weeks maybe a month to go through submission, certification and getting the approval.
But then that would also mean making the new builds and shipping that out but perhaps it’s manageable even if it’s going to be close in terms of timing.
Depends I guess, PR might say it needs more polish and some extra time but a month is what one or maybe two weeks of development and then final QA and play testing for another week or two possibly rolling that into a near mandatory 1.01 launch day update.
EDIT: Or the higher ups wants it out before the end of the year if possible without it being completely broken or totaling in reviews and streams and what not.
But I think this process is based around fiscal quarters not entirely lining up with the general yearly quarters so that seems less likely.
Oh well it’s probably the usual PR at least testing and quality and more time and delivering a refined and polished experience whatever the real internal reasoning behind the delay is.
(The holiday sales weeks now is a miss and a bit of a bigger one after all it’s not the easiest to push past that unless it was unavoidable.)
EDIT: Suppose if they don’t delay it too much thus October → November → December here then there’s less of a chance of pre-orders being cancelled in favor of maybe picking the game up later or at a discount for all the other titles and the new console games and exclusives also coming out.
Delaying to earlier next year would also widen that gap and potential sales competition but if they feel they have a solid chance and data on for example current pre-orders is good then they might chance it not that it always works out.
Oh well just speculating really, hoping the game ends up being good and doing well but I am a bit skeptical although it would be nice to be wrong but something’s up with the delays after all.
EDIT: (One last)
Witcher 3 also sold well, wonder what the launch expectations and sales estimates are, it’s kinda stupid how it’s gone with some franchises where selling a million or several and nope it failed according to the publisher or investors.
(Plus it doesn’t matter as much for later sales and lasting a long while it has to be this initial launch window even as GAAS has allowed for more long-term projected sales and support.)