Didn’t know if the game was 32-bit or 64-bit, so here’s both…
SpecialK64.7z (7.6 MB) SpecialK32.7z (6.3 MB)
I added command console variables for:
Render.FrameRate.SleeplessRenderThread
Render.FrameRate.SleeplessWindowThread
Didn’t know if the game was 32-bit or 64-bit, so here’s both…
SpecialK64.7z (7.6 MB) SpecialK32.7z (6.3 MB)
I added command console variables for:
Render.FrameRate.SleeplessRenderThread
Render.FrameRate.SleeplessWindowThread