Tales of vesperia fix (combat slowdown/drops when hitting multiple enemies)

Try this instead:

dxgi.7z (7.8 MB)

It’s a much more recent version of SK, with a lot of work done for D3D12 compatibility. I may have solved that flickering problem in the process, I haven’t tested Tales of Vesperia yet.


DO use the waitable swapchain option though, I’m pretty confident that was making most of the improvement for you :slight_smile:

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