So there is this game called “Superliminal”, it is nothing special but it has one weird issue I cant figure out.
It runs at stable 60 fps, my frametime (RTSS) is flatter than anime girl yet I’m getting the weirdest CONSISTENT stutter. It isnt random, it isnt in some special places, it ALWAYS there. Does not matter if i run borderless or exclusive, vsync or framelimiter. Game is built on Unity (2019) and uses DX11. As a baseline, I’m comparing it to Manifold Garden, using Unity 2019 as well and running butter-smooth.
So, my question is - can I use SpecialK to try to investigate the issue in some way and where do I start with SK?
(I understand many things can cause stutter but I want to at least eliminate something).