Question to developer about vulkan bridge

Good day to everybody! When I set EnableVulkanBridge=1 in a locally injected specialk, it sets game’s nvidia profile to “layered on DXGI” and I guess some other tweaks. So if I need to revert to pre-specialk I have to restore files nvdrsdb0.bin and nvdrsdb1.bin which contain profile settings or maybe just reset the game’s profile through nvidia inspector. It’s ok. But are there any other leftovers after using that setting: registry? system disk? Would appreciate the answer. Thank you!

the changes can be reverted from Inspector if you’re electing to restore the Profile to Nvidia default.
no super secret stuff here, it’s all handled via the existing Driver Profiles. :slight_smile: