https://steamdb.info/app/582010/history/?changeid=11651992
Will you return to supporting it once the DRM is dead?
https://steamdb.info/app/582010/history/?changeid=11651992
Will you return to supporting it once the DRM is dead?
No, I am even more irritated by this turn of events.
With Denuvo gone, we can see the real problem that has been there since day one:
06/03/2021 03:13:16.245: Unhandled Top-Level Exception (e06d7363):
-----------------------------------------------------------
[! Except !]
-----------------------------------------------------------
[ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
[ FaultMod ] # File.....: 'C:\WINDOWS\System32\KERNELBASE.dll'
[ FaultMod ] * RIP Addr.: KERNELBASE.dll+000000000004491Ch
[StackFrame] <-> Rip=7ffc5db1491ch, Rsp=0000066ef3c0h, Rbp=0000066ef500h
[StackFrame] >-< Rsi=00005bea0000h, Rdi=000000000000h
[ GP Reg ] rax: 0x0000066eec78 rbx: 0x000000000000
[ GP Reg ] rcx: 0x182200000002 rdx: 0x000000000000
[ GP Reg ] r8: 0x000000416511 r9: 0x000000004165
[ GP Reg ] r10: 0x000000000041 r11: 0x416511fde487d2
[ GP Reg ] r12: 0x000000000008 r13: 0x746ebeca8e7477e9
[ GP Reg ] r14: 0x948162a9d1f05ac r15: 0x000063bc0080
[ GP Flags ] EFlags: 0x00000202
[ DebugReg ] dr0: 0x000000000000 dr1: 0x000000358000
[ DebugReg ] dr2: 0x0000036ab018 dr3: 0x00000000e07c
[ DebugReg ] dr6: 0x7ffc5da42cae dr7: 0x000000000000
-----------------------------------------------------------
KERNELBASE.dll > RaiseException
KERNELBASE.dll > RaiseException
MonsterHunterWorld.exe > AK::StreamMgr::SetFileLocationResolver
MonsterHunterWorld.exe > ANTICHEAT_VIRTUALIZE_CODEMARKER
KERNEL32.DLL > BaseThreadInitThunk
ntdll.dll > RtlUserThreadStart
-----------------------------------------------------------
06/03/2021 03:13:16.252: Unhandled Top-Level Exception (c0000025):
-----------------------------------------------------------
[! Except !] << EXCEPTION_NONCONTINUABLE_EXCEPTION >>
-----------------------------------------------------------
[ Thread ] ~ Name.....: "[GAME] Primary Render Thread"
[ FaultMod ] # File.....: 'C:\WINDOWS\SYSTEM32\ntdll.dll'
[ FaultMod ] * RIP Addr.: ntdll.dll+000000000008F27Dh
[StackFrame] <-> Rip=7ffc6050f27dh, Rsp=0000066edef0h, Rbp=0000066ee9f0h
[StackFrame] >-< Rsi=0000066ef3e0h, Rdi=000000000081h
[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000001
[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000000000
[ GP Reg ] r8: 0x000000000000 r9: 0x000000000000
[ GP Reg ] r10: 0x000000000000 r11: 0x000000000000
[ GP Reg ] r12: 0x000000000000 r13: 0x0000066ee4f0
[ GP Reg ] r14: 0x000000000000 r15: 0x0000066eec20
[ GP Flags ] EFlags: 0x00000202
-----------------------------------------------------------
ntdll.dll > RtlRaiseStatus
ntdll.dll > RtlRaiseStatus
ntdll.dll > RtlNotifyFeatureUsage
ntdll.dll > RtlRaiseException
KERNELBASE.dll > RaiseException
MonsterHunterWorld.exe > AK::StreamMgr::SetFileLocationResolver
MonsterHunterWorld.exe > ANTICHEAT_VIRTUALIZE_CODEMARKER
KERNEL32.DLL > BaseThreadInitThunk
ntdll.dll > RtlUserThreadStart
-----------------------------------------------------------
Aggressive proprietary anti-cheat that self-destructs.
All of the behavior in the game that raised alarm when it first shipped is still there in full effect:
06/03/2021 03:13:07.223: [DieAntiDbg] tid=eb28 (UmbraJob2) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.223: [DieAntiDbg] tid=dd44 (UmbraJob3) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.242: [DieAntiDbg] tid=6924 (LED_MSI) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
...