Monster Hunter World is removing Denuvo

https://steamdb.info/app/582010/history/?changeid=11651992

Will you return to supporting it once the DRM is dead?

No, I am even more irritated by this turn of events.

With Denuvo gone, we can see the real problem that has been there since day one:

06/03/2021 03:13:16.245:    Unhandled Top-Level Exception (e06d7363):

-----------------------------------------------------------
[! Except !] 
-----------------------------------------------------------
[  Thread  ]  ~ Name.....: "[GAME] Primary Render Thread"
[ FaultMod ]  # File.....: 'C:\WINDOWS\System32\KERNELBASE.dll'
[ FaultMod ]  * RIP Addr.: KERNELBASE.dll+000000000004491Ch
[StackFrame] <-> Rip=7ffc5db1491ch, Rsp=0000066ef3c0h, Rbp=0000066ef500h
[StackFrame] >-< Rsi=00005bea0000h, Rdi=000000000000h
[  GP Reg  ]   rax:    0x0000066eec78    rbx:    0x000000000000
[  GP Reg  ]   rcx:    0x182200000002    rdx:    0x000000000000
[  GP Reg  ]   r8:     0x000000416511    r9:     0x000000004165
[  GP Reg  ]   r10:    0x000000000041    r11:    0x416511fde487d2
[  GP Reg  ]   r12:    0x000000000008    r13:    0x746ebeca8e7477e9
[  GP Reg  ]   r14:    0x948162a9d1f05ac    r15:    0x000063bc0080
[ GP Flags ]   EFlags: 0x00000202
[ DebugReg ]   dr0:    0x000000000000    dr1:    0x000000358000
[ DebugReg ]   dr2:    0x0000036ab018    dr3:    0x00000000e07c
[ DebugReg ]   dr6:    0x7ffc5da42cae    dr7:    0x000000000000
-----------------------------------------------------------
         KERNELBASE.dll >                          RaiseException
         KERNELBASE.dll >                          RaiseException
 MonsterHunterWorld.exe >  AK::StreamMgr::SetFileLocationResolver
 MonsterHunterWorld.exe >         ANTICHEAT_VIRTUALIZE_CODEMARKER
           KERNEL32.DLL >                     BaseThreadInitThunk
              ntdll.dll >                      RtlUserThreadStart
-----------------------------------------------------------

06/03/2021 03:13:16.252:    Unhandled Top-Level Exception (c0000025):

-----------------------------------------------------------
[! Except !] 	<< EXCEPTION_NONCONTINUABLE_EXCEPTION >>
-----------------------------------------------------------
[  Thread  ]  ~ Name.....: "[GAME] Primary Render Thread"
[ FaultMod ]  # File.....: 'C:\WINDOWS\SYSTEM32\ntdll.dll'
[ FaultMod ]  * RIP Addr.: ntdll.dll+000000000008F27Dh
[StackFrame] <-> Rip=7ffc6050f27dh, Rsp=0000066edef0h, Rbp=0000066ee9f0h
[StackFrame] >-< Rsi=0000066ef3e0h, Rdi=000000000081h
[  GP Reg  ]   rax:    0x000000000000    rbx:    0x000000000001
[  GP Reg  ]   rcx:    0x000000000000    rdx:    0x000000000000
[  GP Reg  ]   r8:     0x000000000000    r9:     0x000000000000
[  GP Reg  ]   r10:    0x000000000000    r11:    0x000000000000
[  GP Reg  ]   r12:    0x000000000000    r13:    0x0000066ee4f0
[  GP Reg  ]   r14:    0x000000000000    r15:    0x0000066eec20
[ GP Flags ]   EFlags: 0x00000202
-----------------------------------------------------------
              ntdll.dll >                          RtlRaiseStatus
              ntdll.dll >                          RtlRaiseStatus
              ntdll.dll >                   RtlNotifyFeatureUsage
              ntdll.dll >                       RtlRaiseException
         KERNELBASE.dll >                          RaiseException
 MonsterHunterWorld.exe >  AK::StreamMgr::SetFileLocationResolver
 MonsterHunterWorld.exe >         ANTICHEAT_VIRTUALIZE_CODEMARKER
           KERNEL32.DLL >                     BaseThreadInitThunk
              ntdll.dll >                      RtlUserThreadStart
-----------------------------------------------------------

Aggressive proprietary anti-cheat that self-destructs.

All of the behavior in the game that raised alarm when it first shipped is still there in full effect:

06/03/2021 03:13:07.223: [DieAntiDbg] tid=eb28 (UmbraJob2) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.223: [DieAntiDbg] tid=dd44 (UmbraJob3) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.242: [DieAntiDbg] tid=6924 (LED_MSI) tried to hide itself from debuggers; please attach one and investigate!
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
06/03/2021 03:13:07.281: [FatalDebug] ZwSetInformationThread called with invalid handle, likely to try and crash the game. [ 0, 14, 107933832, 4 ]
...
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