Grow Up is a Unity engine game. It does not normally trigger g-sync despite being in a borderless, fullscreen window, so I am using Special K to enable flip presentation and activate g-sync. This is by far my most common use case for Special K.
When I use any version of Special K newer than about 0.9.20, the game renders only a black screen, or more accurately, it’s a hall of mirrors, with anything drawn on top of it (steam UI, Special K UI, cursor) persisting. If I go all the way back to 0.9.20, the game functions, but Special K does not display a startup banner or the UI when the shortcut is pressed. (I tried 0.10.2.1, which failed, but I did not try any versions between these two.)
I hypothesized that it was the UI feature that was breaking it, so I tried disabling the UI by setting EnableCEGUI=false, but I was not successful; the banner still displayed, and the game still drew nothing. Is that not supposed to disable the UI entirely?
The situation is not dire, since the game works with 0.9.20, but the problem has me curious.