FFXV Crashing only with special K installed

Tried cleaning drive with DDU, changing settings in game…
Also, I was playing just fine these past days for over 12 hours. what changed was the disc, is was on a HDD and transfered to SSD.

Log:

Resumo

12/29/2020 21:40:17.554: DebugHelper Symbol Search Path…:
12/29/2020 21:40:17.554: Special K Debug Symbols Loaded From.: SpecialK64.pdb
12/29/2020 21:54:59.908:
Unhandled Top-Level Exception (c0000005):


[! Except !] << EXCEPTION_ACCESS_VIOLATION >>

[ Thread ] ~ Name…: “ResourceThread”
[ FaultMod ] # File…: ‘C:\Games\steamapps\common\FINAL FANTASY XV\ffxv_s.exe’
[ FaultMod ] * RIP Addr.: ffxv_s.exe+0000000002DE7258h
[StackFrame] <-> Rip=000142de7258h, Rsp=000012e4fd20h, Rbp=000000000010h
[StackFrame] >-< Rsi=000000000000h, Rdi=000000003110h
[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000000
[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000003110
[ GP Reg ] r8: 0x000000000010 r9: 0x00000000001f
[ GP Reg ] r10: 0x0001852521c0 r11: 0x000012e4fb90
[ GP Reg ] r12: 0x000000000000 r13: 0x000000000000
[ GP Reg ] r14: 0x000012e53160 r15: 0x000012e53180
[ GP Flags ] EFlags: 0x00010202

ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ucrtbase.dll > configthreadlocale
KERNEL32.DLL > BaseThreadInitThunk
ntdll.dll > RtlUserThreadStart

12/29/2020 21:54:59.909:
Unhandled Top-Level Exception (c0000005):


[! Except !] << EXCEPTION_ACCESS_VIOLATION >>

[ Thread ] ~ Name…: “ResourceThread”
[ FaultMod ] # File…: ‘C:\Games\steamapps\common\FINAL FANTASY XV\ffxv_s.exe’
[ FaultMod ] * RIP Addr.: ffxv_s.exe+0000000002DE7258h
[StackFrame] <-> Rip=000142de7258h, Rsp=000012e4fd20h, Rbp=000000000010h
[StackFrame] >-< Rsi=000000000000h, Rdi=000000003110h
[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000000
[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000003110
[ GP Reg ] r8: 0x000000000010 r9: 0x00000000001f
[ GP Reg ] r10: 0x0001852521c0 r11: 0x000012e4fb90
[ GP Reg ] r12: 0x000000000000 r13: 0x000000000000
[ GP Reg ] r14: 0x000012e53160 r15: 0x000012e53180
[ GP Flags ] EFlags: 0x00010202

ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ucrtbase.dll > configthreadlocale
KERNEL32.DLL > BaseThreadInitThunk
ntdll.dll > RtlUserThreadStart

12/29/2020 21:54:59.910:
Unhandled Top-Level Exception (c0000005):


[! Except !] << EXCEPTION_ACCESS_VIOLATION >>

[ Thread ] ~ Name…: “ResourceThread”
[ FaultMod ] # File…: ‘C:\Games\steamapps\common\FINAL FANTASY XV\ffxv_s.exe’
[ FaultMod ] * RIP Addr.: ffxv_s.exe+0000000002DE7258h
[StackFrame] <-> Rip=000142de7258h, Rsp=000012e4fd20h, Rbp=000000000010h
[StackFrame] >-< Rsi=000000000000h, Rdi=000000003110h
[ GP Reg ] rax: 0x000000000000 rbx: 0x000000000000
[ GP Reg ] rcx: 0x000000000000 rdx: 0x000000003110
[ GP Reg ] r8: 0x000000000010 r9: 0x00000000001f
[ GP Reg ] r10: 0x0001852521c0 r11: 0x000012e4fb90
[ GP Reg ] r12: 0x000000000000 r13: 0x000000000000
[ GP Reg ] r14: 0x000012e53160 r15: 0x000012e53180
[ GP Flags ] EFlags: 0x00010202

ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ffxv_s.exe > NVSDK_NGX_D3D11_Shutdown
ucrtbase.dll > configthreadlocale
KERNEL32.DLL > BaseThreadInitThunk
ntdll.dll > RtlUserThreadStart