The program works fine on first run and I can access it in game but after I turn HDR on and restart the game I get a direct x 11 feature level 10 required error. After I turn it on no steam games will start until I force stop the program all with the same error. I’m running the latest nividia drivers. Has anyone else run into this error? Is there a fix I’m running the beta version 0.11.1
What game is this? Potentially I’m only covering feature level 11_xyz since nothing of any value / that is not obsolete exists in feature level 10
I was trying to run it in halo reach
Probably can’t be fixed, I get the impression the engine creates multiple swapchains with different feature levels. That’s not compatible with flip model, and thus, not compatible with HDR.
On a whim, try this version:
SpecialK64.7z (7.6 MB)
I’ll give it a go. It’s interesting digital foundry claims to have it running in their video so there must be something on my end that is causing the issue
Old games never work reliably So who knows.
Technically halo reach is brand new
Just using ancient APIs, great.
Halo MCC makes use of flip model by default if I remember it correctly. Dunno if it was discard or sequential, but flip it uses.
So I figured out my issue I had installed reshade on MCC a while ago. Once I removed the reshade install it worked perfectly