01/03/2021 10:28:06.618: DebugHelper Symbol Search Path......: 01/03/2021 10:28:06.618: Special K Debug Symbols Loaded From.: D:\Downloads\SpecialK (1)\SpecialK32.pdb 01/03/2021 10:29:42.274: Unhandled Top-Level Exception (c0000005): ----------------------------------------------------------- [! Except !] << EXCEPTION_ACCESS_VIOLATION >> ----------------------------------------------------------- [ Thread ] ~ Name.....: "[GAME] Primary Render Thread" [ FaultMod ] # File.....: '' [ FaultMod ] * EIP Addr.: +00000000h [StackFrame] <-> Eip=00000000h, Esp=0019f9d4h, Ebp=0019fa58h [StackFrame] >-< Esi=fffffffeh, Edi=0000000fh [ GP Reg ] eax: 0x00000000 ebx: 0x0019fa60 [ GP Reg ] ecx: 0x0019fa3c edx: 0x00000000 [ GP Flags ] EFlags: 0x00010202 ----------------------------------------------------------- SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_IsConsoleVisible SpecialK32.dll > SK_BeginBufferSwap SpecialK32.dll > SwapBuffers KERNEL32.DLL > BaseThreadInitThunk ntdll.dll > RtlGetAppContainerNamedObjectPath ntdll.dll > RtlGetAppContainerNamedObjectPath ----------------------------------------------------------- 01/03/2021 10:29:42.279: Unhandled Top-Level Exception (c0000005): ----------------------------------------------------------- [! Except !] << EXCEPTION_ACCESS_VIOLATION >> ----------------------------------------------------------- [ Thread ] ~ Name.....: "[GAME] Primary Render Thread" [ FaultMod ] # File.....: '' [ FaultMod ] * EIP Addr.: +00000000h [StackFrame] <-> Eip=00000000h, Esp=0019f9d4h, Ebp=0019fa58h [StackFrame] >-< Esi=fffffffeh, Edi=0000000fh [ GP Reg ] eax: 0x00000000 ebx: 0x0019fa60 [ GP Reg ] ecx: 0x0019fa3c edx: 0x00000000 [ GP Flags ] EFlags: 0x00010202 ----------------------------------------------------------- SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_DXGI_SetPreferredAdapter SpecialK32.dll > SK_IsConsoleVisible SpecialK32.dll > SK_BeginBufferSwap SpecialK32.dll > SwapBuffers KERNEL32.DLL > BaseThreadInitThunk ntdll.dll > RtlGetAppContainerNamedObjectPath ntdll.dll > RtlGetAppContainerNamedObjectPath -----------------------------------------------------------