11/14/2020 12:20:33.065: dxgi.log created (Special K 0.11.0.50, Oct 10 2020) 11/14/2020 12:20:33.079: [DebugUtils] [!] > First Call: ZwSetInformationThread_Detour 11/14/2020 12:20:33.081: [DebugUtils] [!] > First Call: GetCommandLineA_Detour 11/14/2020 12:20:33.081: [DebugUtils] [!] > First Call: GetCommandLineW_Detour ------------------------------------------------------------------------------------------- 11/14/2020 12:20:33.084: >> (attila.exe) [dxgi.dll] << 11/14/2020 12:20:33.085: Loading user preferences from dxgi.ini... done! ( 3.80 ms) 11/14/2020 12:20:33.090: [DebugUtils] [!] > First Call: ZwCreateThreadEx_Detour 11/14/2020 12:20:33.103: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") ------------------------------------------------------------------------------------------- 11/14/2020 12:20:33.103: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Total War Attila 11/14/2020 12:20:33.103: System Directory: C:\Windows\SysWOW64 11/14/2020 12:20:33.103: Loading default dxgi.dll: (C:\Windows\SysWOW64\dxgi.dll) ------------------------------------------------------------------------------------------- 11/14/2020 12:20:33.109: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.111: [API Detect] [ Bootstrapping DXGI (dxgi.dll) ] 11/14/2020 12:20:33.111: [ DXGI ] Importing CreateDXGIFactory{1|2} 11/14/2020 12:20:33.111: [ DXGI ] ================================ 11/14/2020 12:20:33.111: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\System32\dxgi.dll ) + 1c900h 11/14/2020 12:20:33.111: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\System32\dxgi.dll ) + 1f780h 11/14/2020 12:20:33.112: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Windows\System32\dxgi.dll ) + 1d7c0h 11/14/2020 12:20:33.115: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.116: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain] 11/14/2020 12:20:33.116: [ D3D 11 ] ========================================= 11/14/2020 12:20:33.116: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\SYSTEM32\d3d11.dll ) + 53f60h { Hooked } 11/14/2020 12:20:33.117: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\SYSTEM32\d3d11.dll ) + 53e90h { Hooked } 11/14/2020 12:20:33.117: [ DXGI ] Installing DXGI Hooks =========================================================================================== 11/14/2020 12:20:33.117: [ NvAPI ] Initializing NVIDIA API (NvAPI)... 11/14/2020 12:20:33.120: [Window Mgr] [!] > First Call: GetWindowLongW_Detour 11/14/2020 12:20:33.120: [Window Mgr] [!] > First Call: SetWindowLongW_Detour 11/14/2020 12:20:33.139: [DLL Loader] ( Attila.dll ) loaded ' d3dcompiler_47.dll' < LoadLibraryW> { ' entry_point' } 11/14/2020 12:20:33.142: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0a07f540h) -- [ d3d11.dll < D3D11CreateDevice>, tid=0x2ef4 ] 11/14/2020 12:20:33.142: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 003ce5bch) -- [ Attila.dll < entry_point>, tid=0x1bb8 ] 11/14/2020 12:20:33.142: [DLL Loader] ( nvapi.dll ) loaded ' msasn1.dll' { ' ' } 11/14/2020 12:20:33.149: [DLL Loader] ( nvapi.dll ) loaded ' cryptnet.dll' { ' ' } 11/14/2020 12:20:33.152: [ NvAPI ] NvAPI Init { Success } 11/14/2020 12:20:33.153: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 > 11/14/2020 12:20:33.154: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 > 11/14/2020 12:20:33.157: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.158: [ NvAPI ] >> NVIDIA Driver Version: 457.30 11/14/2020 12:20:33.158: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' } 11/14/2020 12:20:33.216: [DLL Loader] ( nvwgf2um.dll ) loaded ' C:\Windows\system32\nvspcap.dll' { ' NVDEV_Thunk' } 11/14/2020 12:20:33.286: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour 11/14/2020 12:20:33.305: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED 11/14/2020 12:20:33.305: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED =========================================================================================== ------------------------------------------------------------------------------------------- 11/14/2020 12:20:33.305: [ SpecialK ] === Initialization Finished! === (239.40 ms) ------------------------------------------------------------------------------------------- 11/14/2020 12:20:33.306: [ Input ] Game uses DirectInput 8, installing input hooks... 11/14/2020 12:20:33.307: [Key Layout] -( Keyboard Class: QWERTY * [ W=11, Q=10, Y=15 ] )- 11/14/2020 12:20:33.307: [ Input ] Game uses XInput, installing input hooks... 11/14/2020 12:20:33.307: [ Input ] >> Hooking XInput 1.3 11/14/2020 12:20:33.312: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.316: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.322: [Window Mgr] [!] > First Call: GetWindowLongA_Detour 11/14/2020 12:20:33.323: [ D3D 11 ] Hooking D3D11 11/14/2020 12:20:33.328: [ Min Hook ] Failed to Enable Deferred Hooks! (Status: "(null)") 11/14/2020 12:20:33.331: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 003ce570h) -- [ Attila.dll < entry_point>, tid=0x1bb8 ] 11/14/2020 12:20:33.333: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 > 11/14/2020 12:20:33.511: [API Detect] [ Bootstrapping OpenGL (OpenGL32.dll) ] 11/14/2020 12:20:33.511: [ OpenGL32 ] Additional OpenGL Initialization 11/14/2020 12:20:33.511: [ OpenGL32 ] ================================ 11/14/2020 12:20:33.511: [ OpenGL32 ] Hooking OpenGL 11/14/2020 12:20:33.516: [ OpenGL32 ] @ 348 functions hooked 11/14/2020 12:20:33.617: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 08f98a4ch) -- [ Attila.dll < entry_point>, tid=0x1bb8 ] 11/14/2020 12:20:33.618: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 > 11/14/2020 12:20:33.663: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 003ce43ch) -- [ Attila.dll < entry_point>, tid=0x1bb8 ] 11/14/2020 12:20:33.663: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1 > 11/14/2020 12:20:33.890: [Window Mgr] [!] > First Call: GetFocus_Detour 11/14/2020 12:20:33.893: [Input Mgr.] [!] > First Call: NtUserGetKeyboardState_Detour 11/14/2020 12:20:34.400: [Window Mgr] [!] > First Call: SetWindowLongA_Detour 11/14/2020 12:20:34.525: [Window Mgr] [!] > First Call: SetWindowPos_Detour 11/14/2020 12:20:34.733: [ Timing ] Kernel resolution.: 0.496000 ms 11/14/2020 12:20:34.733: [WIN-SCHED] NtSetTimerResolution (1.000000 ms : Set) issued by KERNEL32.DLL 11/14/2020 12:20:34.733: [ Timing ] Kernel resolution.: 0.496000 ms 11/14/2020 12:20:34.733: [WIN-SCHED] NtSetTimerResolution (1.000000 ms : Get) issued by KERNEL32.DLL 11/14/2020 12:20:34.784: [Window Mgr] [!] > First Call: GetActiveWindow_Detour 11/14/2020 12:20:34.784: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour 11/14/2020 12:20:34.799: [Window Mgr] [!] > First Call: GetWindowInfo_Detour 11/14/2020 12:20:34.801: [ Timing ] Kernel resolution.: 0.997300 ms 11/14/2020 12:20:34.801: [WIN-SCHED] NtSetTimerResolution (1.000000 ms : Set) issued by KERNEL32.DLL 11/14/2020 12:20:36.482: [DLL Loader] ( Attila.dll ) loaded ' CALibsWinExt.zintelunityrelease.dll' < LoadLibraryA> { ' entry_point' } 11/14/2020 12:20:36.488: [DLL Loader] ( DINPUT8.dll ) loaded ' HID.DLL' < LoadLibraryW> { ' DirectInput8Create' } 11/14/2020 12:20:36.488: [ Input ] Game uses HID, installing input hooks... 11/14/2020 12:20:36.553: [DLL Loader] ( XAudio2_7.dll ) loaded ' avrt.dll' < LoadLibraryA> { ' DllUnregisterServer' }