11/23/2020 19:42:11.617: SpecialK.log created (Special K 0.11.0.50, Oct 10 2020) 11/23/2020 19:42:11.630: [DebugUtils] [!] > First Call: ZwSetInformationThread_Detour ------------------------------------------------------------------------------------------- 11/23/2020 19:42:11.631: >> (Attila.exe) [SpecialK32.dll] << 11/23/2020 19:42:11.631: Loading user preferences from SpecialK.ini... done! ( 0.20 ms) 11/23/2020 19:42:11.633: [DebugUtils] [!] > First Call: ZwCreateThreadEx_Detour ------------------------------------------------------------------------------------------- 11/23/2020 19:42:11.641: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Total War Attila 11/23/2020 19:42:11.641: System Directory: C:\Windows\SysWOW64 11/23/2020 19:42:11.641: Loading default dxgi.dll: (dxgi.dll) ------------------------------------------------------------------------------------------- 11/23/2020 19:42:11.647: [API Detect] [ Bootstrapping DXGI (dxgi.dll) ] 11/23/2020 19:42:11.647: [ DXGI ] Importing CreateDXGIFactory{1|2} 11/23/2020 19:42:11.647: [ DXGI ] ================================ 11/23/2020 19:42:11.647: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\SYSTEM32\dxgi.dll ) + 1c900h { Hooked } 11/23/2020 19:42:11.647: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\SYSTEM32\dxgi.dll ) + 1f780h { Hooked } 11/23/2020 19:42:11.647: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Windows\SYSTEM32\dxgi.dll ) + 1d7c0h { Hooked } 11/23/2020 19:42:11.648: [Window Mgr] [!] > First Call: GetWindowLongW_Detour 11/23/2020 19:42:11.648: [Input Mgr.] [!] > First Call: NtUserGetKeyboardState_Detour 11/23/2020 19:42:11.648: [Window Mgr] [!] > First Call: GetFocus_Detour 11/23/2020 19:42:11.649: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour 11/23/2020 19:42:11.649: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour 11/23/2020 19:42:11.649: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour 11/23/2020 19:42:11.662: [Window Mgr] [!] > First Call: GetActiveWindow_Detour 11/23/2020 19:42:11.663: [ Input ] Game uses DirectInput 8, installing input hooks... 11/23/2020 19:42:11.663: [Key Layout] -( Keyboard Class: QWERTY * [ W=11, Q=10, Y=15 ] )- 11/23/2020 19:42:11.663: [ Input ] Game uses HID, installing input hooks... 11/23/2020 19:42:11.663: [ Input ] Game uses XInput, installing input hooks... 11/23/2020 19:42:11.663: [ Input ] >> Hooking XInput 1.3 11/23/2020 19:42:11.663: [Window Mgr] [!] > First Call: GetWindowInfo_Detour 11/23/2020 19:42:11.664: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain] 11/23/2020 19:42:11.664: [ D3D 11 ] ========================================= 11/23/2020 19:42:11.664: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\SYSTEM32\d3d11.dll ) + 53f60h { Hooked } 11/23/2020 19:42:11.664: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\SYSTEM32\d3d11.dll ) + 53e90h { Hooked } =========================================================================================== 11/23/2020 19:42:11.665: [ NvAPI ] Initializing NVIDIA API (NvAPI)... 11/23/2020 19:42:11.666: [ DXGI ] Installing DXGI Hooks 11/23/2020 19:42:11.670: [Window Mgr] [!] > First Call: SetWindowLongW_Detour 11/23/2020 19:42:11.671: [ NvAPI ] NvAPI Init { Success } 11/23/2020 19:42:11.674: [ NvAPI ] >> NVIDIA Driver Version: 457.33 11/23/2020 19:42:11.674: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' } 11/23/2020 19:42:11.674: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 2b7df580h) -- [ d3d11.dll < D3D11CreateDevice>, tid=0x10ec ] 11/23/2020 19:42:11.675: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED 11/23/2020 19:42:11.675: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED =========================================================================================== ------------------------------------------------------------------------------------------- 11/23/2020 19:42:11.675: [ SpecialK ] === Initialization Finished! === ( 57.79 ms) ------------------------------------------------------------------------------------------- 11/23/2020 19:42:11.675: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 > 11/23/2020 19:42:11.683: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (17477b38h, 0, 2b7df2e0h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x10ec ] 11/23/2020 19:42:11.683: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override > 11/23/2020 19:42:11.683: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 1070' (LUID: 00000000:0000AF72) 11/23/2020 19:42:11.690: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour 11/23/2020 19:42:11.753: [DebugUtils] [!] > First Call: GetCommandLineW_Detour 11/23/2020 19:42:11.765: [DebugUtils] [!] > First Call: GetCommandLineA_Detour 11/23/2020 19:42:11.772: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (30597fd4h, 2b7df8c8h, 2b7df964h) -- [ d3d11.dll < EnableFeatureLevelUpgrade>, tid=0x10ec ] 11/23/2020 19:42:11.772: [Window Mgr] [!] > First Call: GetWindowLongA_Detour 11/23/2020 19:42:11.773: [ D3D 11 ] Hooking D3D11 11/23/2020 19:42:11.792: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override 11/23/2020 19:42:11.793: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override 11/23/2020 19:42:11.827: [FrameLimit] Framerate Limiter Created to Track SwapChain (00000000h) 11/23/2020 19:42:11.831: [Input Mgr.] [!] > First Call: NtUserGetRawInputData_Detour 11/23/2020 19:42:11.870: [RenderBack] SwapChain Presentation Thread has Priority=15 11/23/2020 19:42:11.871: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, 00efe304h) -- [ SpecialK32.dll < SK_DXGI_SetPreferredAdapter>, tid=0x2fec ] 11/23/2020 19:42:11.872: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 > 11/23/2020 19:42:11.873: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x1430 11/23/2020 19:42:11.873: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000d64, cookie=1 11/23/2020 19:42:11.873: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment) 11/23/2020 19:42:11.873: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 3788 MiB - Budget: 1286 / 7320 MiB) 11/23/2020 19:42:11.873: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 7 / 7497 MiB) 11/23/2020 19:42:11.874: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override 11/23/2020 19:42:11.874: [Swap Chain] +-----------------+--------------------- | Bits Per Color. | 10 | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 | Red Primary.... | 0.654297, 0.333008 | Green Primary.. | 0.304688, 0.625977 | Blue Primary... | 0.145508, 0.046875 | White Point.... | 0.313477, 0.329102 | Min Luminance.. | 0.500000 | Max Luminance.. | 270.000000 | " FullFrame.. | 270.000000 +-----------------+--------------------- 11/23/2020 19:42:11.893: [FrameLimit] Framerate Limiter Created to Track SwapChain (098B55E8h) 11/23/2020 19:42:11.930: [Window Mgr] [!] > First Call: PeekMessageW_Detour 11/23/2020 19:42:11.931: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('Shogun2' - "Total War: ATTILA" * 18055a) 11/23/2020 19:42:11.931: [Window Mgr] $ ClassProc: ( C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\Attila.dll ) + 60900h 11/23/2020 19:42:11.931: [Window Mgr] $ WndProc: Same 11/23/2020 19:42:11.937: [Window Mgr] >> Hooked ClassProc. 11/23/2020 19:42:11.937: [Window Mgr] Treating focus HWND as device HWND because device HWND was invalid. 11/23/2020 19:42:11.937: [Window Mgr] [!] > First Call: ClipCursor_Detour 11/23/2020 19:42:11.937: [Window Mgr] [!] > First Call: GetDpiForSystem_Detour 11/23/2020 19:42:20.334: [Input Mgr.] [!] > First Call: NtUserGetKeyState_Detour 11/23/2020 19:42:21.309: [Window Mgr] [!] > First Call: GetDpiForWindow_Detour 11/23/2020 19:42:34.963: [Input Mgr.] [!] > First Call: NtUserSetCursor_Detour