Oh, and Serious Sam 4 also messes with ASUS Aurasync if it finds the SDK installed on a system.
09/26/2020 13:12:00.023: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][AuraToken::InitMutex] Global\AuraSdkTokenMutex ERROR_ALREADY_EXISTS
09/26/2020 13:12:00.023: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][AuraToken::requireToken] In.
09/26/2020 13:12:00.023: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][RogAuraService::SetProfile] In.
09/26/2020 13:12:00.040: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][RogAuraService::SetProfile] Out.
09/26/2020 13:12:00.040: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][AuraToken::switchToken] In.
09/26/2020 13:12:00.040: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][AuraToken::switchToken] Out.
09/26/2020 13:12:00.040: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][AuraToken::requireToken] Out.
09/26/2020 13:12:00.040: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] In.
09/26/2020 13:12:00.045: C:\Program Files\ENE\Aac_ENE RGB HAL\x64\AacHal_x64.dll : ENE Hal Ver:A_1.00.10 190619a
09/26/2020 13:12:00.045: C:\Program Files\ENE\Aac_ENE RGB HAL\x64\AacHal_x64.dll : SDK got 1 SMB-ctrl(s)!(2)
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] _useNewIntfDef(0)
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] Start.
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] In.
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] useNewIntfDef(0)
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] Use IAacLedDeviceHal::Enumerate() to get the device count ...
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] Use IAacLedDeviceHal::Enumerate() to get the device count - done.
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] 1. count = 0
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] 2. count = 0
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::EnumerateDeviceFromHal] Out.
09/26/2020 13:12:00.050: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] Device not found.
09/26/2020 13:12:00.051: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] _useNewIntfDef(0)
09/26/2020 13:12:00.051: C:\Program Files\ASUS\AuraSDK\AuraSdk_x64.dll : [aurasdk][CAuraSyncDeviceCollectionImpl::Initialize] Start.
I saw that in the debug log and thought it was weird. Then I went into the room where I keep my computer ( yeah, it’s in a different room while I am uing it
), it changed the lighting exactly like I guess you’d expect after seeing a debug log filled with that.
There’s no option anywhere in the game that controls this, they just do it whether you want them to or not 
At least their DRM is not choking on Special K this time around though. That’s an improvement for CroTeam games.
These results look promising:
Yep, NVIDIA got HDR video capture perfect. Yay!