Great to hear. That’ll be a stat the standalone framerate limiter can measure as well, so if someone wants to build a more user-friendly piece of software I’ve done the hard work and they can just use the stats I compute
BTW, I recall you were interested in my framerate limiting articles,
That’s an outline of what I’m working on. The stuff that’s interesting to write is all in the later sections… kinda wish I could just skip to them without the rambling intro