All relevant information should be shown in SKIF.
Here’s an example from my install:
SpecialK32.dll
indicates Special K is injected using the global method (no local DLL files), while 21.12.23 is the version of Special K I used with it.
If I were to perform a local install of Special K, I would’ve in some way installed that SpecialK32.dll
file in the game folder but renamed as something appropriate based on the API the game uses.
Here’s an example where I used Special K’s File -> Install Wrapper DLLs
option to automatically perform a local install of Special K: