Outer Wilds vs Steam

Based on my testing, this is a bug with v0.11.0.48. Use v0.11.0.49 which shouldn’t (at least in my testing) experience this issue.

https://files.aemony.se/sharex/Special%20K%20v0.11.0.49.zip

Damn random bugs that can appear… I was going crazy trying to figure this one out as SK typically didn’t have a need to create the steam_appid.txt file for this game or in general (it’s a fallback that should only be used if the Steam API doesn’t properly initiate), and I didn’t remember having any issues of this sort when I played through the game back in June with SK.

Turns out throwing v48 at the game reproduced the issue immediately for me as well :expressionless:

v0.11.0.49 technically isn’t ‘official’ yet, but it’s mostly stable based on my testing, although the 64-bit DLL file is an hour or two newer than the 32-bit, and includes some minor change or something mentioned somewhere in Topic-Free Mega Thread - v 1.11.2020.