New HDR Calibration Procedure (SK 0.11.1 + HGIG)

To that end, ignore my previous post =P

+ Added HDR Widget option to control "Implicit sRGB" gamma processing,
    this is needed for many Unity engine games that would otherwise be
      too dark to do any kind of processing on.

SpecialK32.7z (6.3 MB) SpecialK64.7z (7.5 MB)

^^^ (Typo optional)


This setting is needed for “The Witness,” “Watch_Dogs 2,” and I’m sure many Unity games (though cannot name any off the top of my head).

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