This port has some issues, it isnt Death Stranding.
Odd things for me:
- I can add more backbuffers and the game wont crash
- when i switch to “fullscreen”, the game goes windowed with borders -_-
I have a very weak CPU and i’m cappint it to 30fps (i5 3450 @3.9Ghz OC), but the 4 cores are always 100% capped most of the time.
– edit –
Disabled SpecialK, the inability to go fullscreen proper and the cpu capped issue where coming from it. For now, using just RTSS to frame cap.