Chorus and Thrustmaster T.A.R.G.E.T. GUI software

I am playing the space game Chorus using Special K for HDR. I am also using Thrustmaster’s T.A.R.G.E.T. GUI software (I play using a Thrustmaster joystick). No matter what settings I try, I cannot prevent Chorus from suddenly not recognizing the joystick. This can happen during a cutscene, during alt-tab, or just flying around in combat. It happens randomly, and once it occurs there is nothing I can do to get Chorus to recognize the joystick again.

This issue does not happen when I play Chorus without Special K, so it has something to do with Special K. I have tried adjusting Special K parameters but do not seem to be able to resolve the issue, which means I cannot play Chorus with Special K.

Under Input Management / Gamepad I have tried setting Gamepad Input to Enabled using XInput slot 0, Enabled with all slots enabled, and also Disabled - did not make a difference. I have all other Gamepad options unchecked.

Please note that the joystick is fully recognized by Windows 11 the problem - joy.cpl shows the virtual Thrustmaster joystick, all the buttons are recognized, etc. The problem is that Chorus cannot see it properly, and since Chorus works fine without Special K, I think the issue might be with Special K itself.

So, I think this may be a bug, or perhaps there are other Special K options I can try?

i guess you could try finding [Input.XInput] in the specialk.ini for the game and adding Enable=false

so it’d be:

[Input.XInput]
Enable=false

or… basically apply the compatibility / sledgehammer config; see:


but I guess it’s some conflict with something else you have running…

which trustmaster joystick do you have ?

The Sol-R 1 - it is fairly new.